ARTICLES
NOTE:  Most of the articles originally written for Matrix Games (previously Talonsoft) Battleground series apply equally to HPS.

click on icon to read article
click to read Artillery Ammo:  What Gives?, John Tiller
A brief discussion by the man himself on design rational of artillery ammo values for scenarios.
click to read A Brief Biography of Clauswitz, Christopher Bassford
A brief biography of Carl von Clauswitz excerpted from the book Clauswitz and His Works
click to read Battleground Tactics 1: French Ordre Mixte, Jason Cawley
Rendition of the French "ordre mixte" for Matrix Games (Talonsoft) Battleground game engine.
click to read Battleground Tactics 2: Prussian Depth Tactics, Jason Cawley
How to implement (historical) Prussian "depth tactics" for Matrix Games (Talonsoft) Battleground game engine.
click to read Battleground Tactics 3: Picton's Line Tactics, Jason Cawley
Description of fire combat tactics of the British Army for Matrix Games (Talonsoft) Battleground game engine.
click to read Battleground Tactics 4: Russian Infantry Tactics, Jason Cawley
Description of fire combat tactics of the Russian Army for Matrix Games (Talonsoft) Battleground game engine.
click to read Cavalerie Tactics 1, Todd Davis
Introductory manual for use of cavalry in Matrix Games' (Talonsoft) Napoleon in Russia.
click to read Cavalry Tactics 2, Chris Wattie
Introductory manual for use of cavalry in Matrix Games' (Talonsoft) Battleground Waterloo and Napoleon in Russia.
click to read Chateaux and How To Take Them, Matt Payton
Explains how and why (& why not) to take chateaux in Matrix Games' (Talonsoft) Battleground Waterloo.
click to read Clauswitz, Liddel Hart, and the 'Manoeuvrist Approach', Peter Robinson
Compares and contrasts Clauswitz and Liddel Hart and their approaches to the theory of warfare.
click to read Command & Control for (Anglo-Allied) Beginners, John Egan
The first of a three part essay series on the three armies that fought in the Hundred Days Campaign; this one on the Anglo-Allies.
click to read Command & Control for French Commanders, John Egan
The second of a three part essay series on Matrix Games (Talonsoft) Battleground Series C&C structure of the French army at Waterloo.
click to read Command & Control for Prussian Commanders, John Egan
The third of a three part essay series on the Matrix Games (Talonsoft) Battleground Series C&C structure of the Prussian army at Waterloo.
click to read Command Structure of Imperial Guard in BGW/PTW, Mark Eason
Explains command structure using attached example battle (*.BTL) file for use in BG/WL subdirectory.
click to read Examples from Napoleonic Wargames, Various Authors
Uses examples from actual games to show mistakes to be avoided during game play.
click to read
Fatigue and Its Effects, Peter Robinson
Effects of fatigue in Matrix Games' (Talonsoft) Battleground Series games.  Also applicable to HPS titles.
click to read French Artillery Tactics for the Matrix Games (Talonsoft) Napoleonic Battleground Games, John Brewitt
Explains the different kinds of artillery and how to use them in the game
click to read "Hold at All Costs" Scenario in PTW -- A Port-mortem, Jason Cawley
An analysis after playing the scenario in Matrix Games' (Talonsoft) Prelude to Waterloo.
click to read How to Win or Lose a Battle, Drew Stone
Basic principles of warfare that when violated nearly assure a major defeat in HPS's Campaign Eckmuhl.
click to read Herr Shively's House Rules, Gary Shively
Optional rules from Gary.
click to read House Rules, Napoleonic Wargame Club
These rules provide a touch more realism regarding cavalry and infantry movement and have been playtested extensively.
click to read House Rules for Night Napoleonic Warfare
These rules provide realistic night simulation.
click to read Masters of Europe 3 Rules, NWC
Some fairly reasonable house rules for HPS; helps take "Blitzkrieg" tactics out of the HPS system.
click to read Napoleonic Wargame Analysis #1. Battle Templates, Gerald J. Nivison, PhD
Identifies and explains several battle templates that can help a wargamer win more victories.
click to read Napoleonic Wargame Analysis #2. Saltnovka, Gerald J. Nivison, PhD
Analyzes the scenario "Saltnovka" within HPS Napoleon's Russian Campaign.
click to read Napoleonic Wargame Analysis #3. Defending Bridges, Gerald J. Nivison, PhD
Explains tactics for defending bridges over impassable creeks and rivers.
click to read Napoleon in Russia Strategy & Tactics Guide, Ian Boys
Some tips and analysis on Matrix Games (Talonsoft) Napoleon in Russia game.
click to read On the Use of Combined Arms in Battleground Games, Jeff Bardon
Examples illustrate the truth of the maxim, "Infantry, cavalry and artillery are nothing without each other...".
click to read Perponcher Takes the Heat, Erwin Muilwijk
A new scenario (and some analysis) for Matrix Games' (Talonsoft) Prelude to Waterloo Quatre Bras game.
click to read Reverse Engineering Pages, Greg Gorsuch, Cobexlaw, et. al.
Copied all such pages to this server as a protection -- since these useful pages can "disappear".
click to read School of Soldiering for Novices. Lesson One: Basic Infantry Drill, "JP"
First in series by one "JP" (who remained anonymous) on tactics for the BGW novice.
click to read School of Soldiering for Novices. Lesson Two: Officers Mess Introduction, "JP"
Second in series by one "JP" (who remained anonymous) on tactics for the BGW novice.
click to read School of Soldiering for Novices. Lesson Three: Marching About, "JP"
Third in series by one "JP" (who remained anonymous) on tactics for the BGW novice.
click to read Situational Awareness and the Napoleonic Commander, David Commerford
Discusses a commander's situational awareness in regards to napoleonic warfare.
click to read Tactics & Tips for Battleground Waterloo, Mark Trowbridge
Mark offers his suggestions for tactics at Waterloo.
click to read The Thin Red Line for Battleground Waterloo, Mark Trowbridge
Mark suggests tactics at Waterloo to counter any French move to the leftside (west) of the map.
click to read Commentary on Mark Trowbridge's Tactics & Tips for Battleground Waterloo, John Rice
John offers his commentary on Mark's suggestions for tactics at Waterloo.  Interesting.
click to read Tips & Tricks of the Trade, Mieszko Ciesla
A collection from a multitude of sources useful tips and tricks for Matrix Games' (Talonsoft) Battleground Series and HPS games.
click to read A Treatise on Battleground Waterloo, Gary Shively
A guide to understanding and exploiting the weaknesses of the Anglo-Allies and using the strengths of the French to gain victory at Waterloo.
click to read The Wargames Handbook, James F. Dunnigan
A guide to how to play wargames, not just napoleonic computer wargames, but all kinds in general.